Monday and Wednesday
10:00 - 11:45 am - By Appointment only
Tuesday and Thursday
Unavailable - I will be In class from 9 am to 6:15 pm
Friday - by appointment only
The best way to contact me is via email. Please allow at least 24 hours for emails to be returned. More time may be needed if emails are received on nights or weekends.
If you have a disability (learning, mental, physical) that affects your ability to participate effectively and have access to any program or service at Amarillo College please contact Disability Services at (806) 345-5639 . Our offices are located in the Student Service Center office 112. More information may be found at www.actx.edu/disability.
Disability Services facilitates access to all programs and services according to the ADA, Americans with Disabilities Act and Section 504 of the Rehabilitation Act, as well as other federal and state laws.
Amarillo College is committed to providing equal access to all programs and services, including all working, learning, and service environments that affect equal access for persons with disabilities. This commitment to provide equal access and opportunity for persons with disabilities is in compliance with federal and state law. Amarillo College also strives to provide Electronic and Information Resources (EIR) that are accessible to all authorized users.
If you find you are unable to access material in an accessible format please contact the Disability Services Office at (806) 345-5639 . This office will work in conjunction with other campus resources to address and accommodate your issue in a timely manner.
As a student you may experience a range of issues that can cause barriers to learning, such as strained relationships, increased anxiety, alcohol/drug problems, feeling down, difficulty concentrating and/or lack of motivation. These mental health concerns or stressful events may lead to diminished academic performance or reduce a student's ability to participate in daily activities. Amarillo College offers services to assist you with addressing these and other concerns you may be experiencing. If you or someone you know are suffering from any of the aforementioned conditions, you can learn more about the broad range of confidential mental health services available on campus by calling the AC Counseling Center at 806-371-5900. The AC Counseling Center website is https://www.actx.edu/counseling/ . Also, if you are in need of social services (affordable housing, utilities, transportation, food, clothing, childcare, medical/dental/vision, legal), please call the AC Advocacy & Resource Center at 806-371-5439. The AC Advocacy & Resource Center website is https://www.actx.edu/arc
Students who do not attend class on or prior to the census date will be administratively dropped. Effective Fall, 2016
Students who wish to withdraw from a course must complete all steps indicated on the Academic Withdrawal Request form by the course withdrawal deadline.
NOTE: Students who are attending Texas institutions of higher education, for the first time fall 2007 and later, may not withdraw from more than six courses during their academic career. This withdrawal limitation does not include dual credit or developmental classes (Senate Bill 1231 Rule 4.10.) For more information on Drop and Withdrawal Policies, please visit the Registrar's Office Web site.
The Amarillo College Privacy Policy is found at https://www.actx.edu/-amarillo-college-privacy-notice , and applies to all Amarillo College students. If you have questions about this privacy statement or you believe that your personal information has been released without your consent, send email to humanresources@actx.edu .
ARTV-1345-001 3-D Modeling and Rendering
<p>Prerequisite: ARTV 1303</p>
Technique of three-dimensional (3-D) modeling utilizing appropriate software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera light sources, texture and surface mapping.
Student ResourcesStudent Resources Website
Notice to Students enrolled in an educational program for preparation of issuance of certain occupational licenses:
Students enrolled in an educational program in preparation for obtaining certain occupational licenses are potentially ineligible for such license if the student has been convicted of an offense. For further information, please contact your advisor, the Legal Clinic, or the faculty member in charge of the educational program that you seek to enroll in. The further information you will receive will include notification to you of your right to request a criminal history evaluation letter from the licensing authority in order to clarify your particular situation.
(3 sem hrs; 2 lec, 4 lab)
On Campus Course
No Textbook Required
• Storage device 500 gb or higher (external hard drive)
• 5.5 x 8.5 or 8.5 x 11 Sketchbook
• Graph paper - (wait for further details to be sure you purchase the correct one)
• Ruler (18" would be best)
• Compass
• Ruler (18" would be best)
• Drawing pencils
• Kneaded Eraser
Performance/Learning Objectives (minimum competencies)
A) To exhibit advanced modeling, texturing and rendering techniques
B) To exhibit knowledge of animation using blender cycle render engine
C) To exhibit knowledge of computer to other media output
D) To create 3-Dmodels from sketches to Illustrations to mesh objects placed in scenes created by student.
In order to receive your AC Connect Email, you must log in through AC Connect at https://acconnect.actx.edu .
If you are an active staff or faculty member according to Human Resources, use "Exchange". All other students, use "AC Connect (Google) Email".
—WHILE IN CLASS: A student friendly environment is needed for learning. There are SIX (6) guidelines each student must adhere to.
1). NO texting during lecture, critique or class room instruction.
2). NO internet usage in class unless specified by instructor.
3). NO undesirable visual or verbal communication.
4). NO eating or drinking in the lab.
5) Cell phones must be turned to quite mode or OFF.
6.) NO playing games of any kind during class time.
Continual disregard for set guidelines will result in removal from class and a zero (0) for day which will be averaged with the rest of your grades.
GRADING:
—Having the proper tools, the student will complete all tasks required. The instructor will provide lecture, demonstration and or group discussion to help the student complete each task.
—The nature of the Industry dictates that anyone with below entry levels skills will not be hired in the workforce: therefore, any student with below a grade average of a 70 will receive an “F” for the class.
0-69 = F (Failing)
70-79 = C (average skills)
80-89 = B (needs improving)
90-100 = A (excellent skills)
Determining factors that may effect your course grade average;
A. student’s attendance record
B. attitude and participation in class
C. work ethics (time management and being organized)
D. industry standard quality of tasks.
E. turning your work in on time as assigned
Industry Standards are as follows.
1.Good Concept
2.Good Design
3.Creativity
4.Good Execution
5.Meet Deadlines
6.Professionalism
NO EXCEPTIONS!—Late work violates industry standards; therefore, a grade of “0” will be given to the student.
NO EXCEPTIONS!—Anyone caught cheating or plagiarizing copyright material will receive an “F” for the class.
ABSENCES
Students will be allowed 2 unexcused absences without penalty. After the second unexcused absence, 1 letter grade will be deducted from the total class grade for each additional absence. 6 absences will result in automatic failure of the course. A breakdown of penalties for absence is presented below:
Any exceptions to the above policy will be made at the discretion of the instructor. For an absence to be excused, instructor may require appropriate documentation of the reason for absence.
Late arrival of more than 30 minutes, or early departure of more than 30 minutes will be counted as an absence. On days designated as Work Days or for individual consultation, leaving without first checking in with instructor will result in an absence.
TARDINESS
3 tardies = no penalty
4 or more tardies = 1 point removed from final Activity grade per tardy after 3.
INSTRUCTOR RESERVES THE RIGHT TO DISALLOW LATE ENTRANCE INTO THE CLASSROOM. In such cases grades for Attendance, Activity, Quizzes, and Exercises for that day will be lost. You may sign in no earlier than 15 minutes prior to class and no later than 30 minutes after class has begun. Any earlier or later may result in an absence.
• Students will be responsible for swiping their own badge by the door for attendance.(Attendance is registered through Blackboard by swiping your badge at the door. If you do not have your badge, you may use the Ellucian app on your mobile device to scan)
• Instructor is not responsible for student's failure to sign in with badge or Ellucian app.
• Failure by student to sign in using their badge or Ellucian app will result in an absence.
• Any student caught swiping another students badge will be reported for dishonest conduct and all parties involved may be subject to academic disciplinary action pending investigation.
• Students may request a review of their own attendance record with the instructor outside of class time.
LEAVING EARLY FROM CLASS REPEATEDLY WITHOUT GOOD CAUSE OR REASON WILL EFFECT YOUR GRADE (SEE SECTIONS 5A, 5C)
Note: Dates are tentative and may change according to the progress of the class as a whole. Changes in the schedule will be announced during class and posted in your daily handouts.
Week 01 - Week 04
Learn the basics of Blender (MODELING) - Crawl before you walk.
Getting to know work area, tools, panels, keyboard shortcuts etc…
Understanding Orthographic and Isometric views. Low Poly vs photorealism.
Navigation, building, modifying, subtracting and adding geometry to basic shapes.
Creating a good foundation of basic modeling habits. Trouble shooting and problem solving.
Build basic low poly models. Add materials and begin to build scenes.
WK 01 Aug. 21-26
Mon. Aug. 21: Syllabus, Overview
Wed. Aug. 23: Lecture/Lab
WK 02 Aug. 28 - Sept 1
Mon. Aug. 28: Lecture/Lab
Wed.Aug. 30: Lecture/Lab
WK 03 Sept. 4 - 8
Mon.Sept. 04: Labor Day (No Class)
Wed.Sept. 06: Lecture/Lab
Week 04 - Week 06
CREATING SCENES - Plan and develop scenes from concept to completion.
Create strong concept drawings, sketches, and learn to import them for modeling.
Modeling from placed orthographic images.
Creating topographic, organic, and custom shaped models.
Cycles Render basics. Modifiers, Nodes, Shaders, Surface, Volume, Displacement Maps and more.
WK 04 Sept. 11 - 15
Mon.Sept. 11: Lecture/Lab
Wed.Sept. 13: Lecture/Lab
WK 05
Mon.Sept. 18: Lecture/Lab
Wed. Sept. 20: Lecture/Lab
WK 06
Mon.Sept. 25: Lecture/Lab
Wed. Sept. 27: Lecture/Lab
Week 07 - Week 10
Rendering Basics. - Learning what settings to adjust to give the desired result.
Exploring Modeling and Rendering for commercial use, gaming, film and broadcast.
Diving deeper into nodes and render settings. Importing content from other software for modeling. (.svgs) Create custom logos and Text. Adding materials, adjusting lights and render settings. Creating custom textures.
WK 07
Mon.Oct. 02: Lecture/Lab
Wed. Oct. 04: Lecture/Lab
WK 08
Mon.Oct. 09: Lecture/Lab
Wed. Oct. 11: Lecture/Lab
WK 09 FALL BREAK
Mon. Oct. 16: CAMPUS CLOSED
Wed. Oct. 18: CAMPUS CLOSED
WK 10
Mon. Oct. 23: Lecture/Lab
Wed. Oct. 25: Lecture/Lab
Week 11 - Week 13
Advanced Modeling and Rigging. - Character design and modeling. (Low Poly) Texturing, lighting and basic rigging setup for character animation. Adding a Camera to the scene. Exploring Physics, particles, camera setting, and mixing 2D with 3D.
WK 11
Mon. Oct. 30: Lecture/Lab
Wed. Nov. 01: Lecture/Lab
WK 12
Mon. Nov. 06: Lecture/Lab
Wed. Nov. 08:Lecture/Lab
WK 13
Mon. Nov. 15: Lecture/Lab
Wed. Nov. 13: Lecture/Lab
Week 14 - Week 17
FINAL PROJECT. Using your gathered knowledge, you will create the concept for a 3D scene that will include Models you have and will create for the final project. You will demonstrate knowledge of the basic Modeling tools, materials, surface editing, lighting and possibly animating. (3D modeling 01 and 02 students will be required to animate certain elements of the scene.) I will provide the specific details of the final project in your handout on the server closer to the assigned date.
WK 14 Last day to withdraw 11/21, Thanksgiving Holiday begins 11/23
Mon. Nov. 20: Final Assigned
Mon. Nov. 22: Work on Final
WK 15
Mon.Nov.: Work on Final
Wed. Nov. 29: Work on Final
WK 16
Mon. Dec. 04: Work on Final
Wed.Dec. 06:Final Portfolio Due
WK 17 Finals Week
Mon. Dec. 11: TBD
Mon. Dec. 13: TBD
CLASS DROPS:—Students dropping classes must drop by the due date as per AC Schedule or get an F.
Project-specific information will be provided to you in class. Daily or weekly handouts with specific details for each project and it’s deadline will be given to you. Should you miss a class, be sure to check the Server in the Carrillo /3D folder for handouts and or project materials. It is your responsibility to check the server each class for any new or updated content. Course materials for demos and projects will be provided in class, gathered by students as instructed, or on the server. If you see any content or assignments posted early, please check with the instructor before beginning a project before it is assigned to be sure it is the project that will be assigned to prevent doing more work than necessary.
11/30/-1 12:00 AM
11/30/-1 12:00 AM