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FLMC-1301-001 History of Animation (Introduction to Visual and Special Effects)
A historical perspective of two-dimentional (2D) and three-dimentional (3D) animation.
Exploration of contemporary and historical approaches to Visual Effects as used in film and television. Digital and traditional methodologies will be examined, identifying and analyzing the artistry of VFX, with a concentration on the processes, history, and milestones of the industry and art form. Introduction to vocabulary and the technical terminology using in VFX production.
Student ResourcesStudent Resources Website
Notice to Students enrolled in an educational program for preparation of issuance of certain occupational licenses:
Students enrolled in an educational program in preparation for obtaining certain occupational licenses are potentially ineligible for such license if the student has been convicted of an offense. For further information, please contact:
Melodie Graves
Justice Involved Advocate
Student Service Center 117
mgraves24@actx.edu
806-371-5995
Make appointment at https://melodiegraves.youcanbook.me
You can also contact the Legal Clinic, or the faculty member in charge of the educational program that you seek to enroll in. The further information you will receive will include notification to you of your right to request a criminal history evaluation letter from the licensing authority in order to clarify your particular situation.
(3 sem hrs; 3 lec)
Online Course
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures, Second Edition
By Jeffrey A. Okun VES and Susan Zwerman
The award-winning VES Handbook of Visual Effects remains the most complete guide to visual effects techniques and best practices available today.
This new edition has been updated to include the latest, industry-standard techniques, technologies, and workflows that are ever-evolving in the fast paced world of cinematic visual effects.
No supplies available
No performance information available
In order to receive your AC Connect Email, you must log in through AC Connect at https://acconnect.actx.edu .
If you are an active staff or faculty member according to Human Resources, use "Exchange". All other students, use "AC Connect (Google) Email".
You are expected to watch the weekly class videos during the week they are assigned and complete the assigned homework. Often this involves finishing the course demonstrations. However, if you are not able to keep up with the work, contact the instructor before the week. Missing class for unexpected emergencies will be taken into account. Please discuss it with the instructor.
There will be two multiple choice tests through-out the term:
Mid-term Test, 50% of the final grade.
Final Exam Test, 50% of the grade.
Feel free to utilize your notes you have taken through the video lectures.
Please watch the online videos in the week they are assigned.
Section |
Video Title |
WEEK 01 |
|
01 Intro Section | 00 Intro to VFX Welcome |
10 Welcome and Intro Montage | |
20 Course Sections | |
30 Defining Visual and Special Effects | |
40 When To Call Visual Effects | |
50 And the Award Goes To | |
60 Introducing the Book | |
Reading Assignment Intro | |
02 Miniatures | 10 Intro and Montage |
20 Still Going Strong | |
30 Inception-Destroying a Hospital | |
40 Disadvantages and Two Main Types | |
50 Importance of Scale | |
60 Proper Scale for Action | |
70 Case Study - The Dark Knight | |
80 The Magic of Forced Perspective | |
90 Case Study Sleepy Hollow | |
100 Foreground Tricks and Building Miniatures | |
110 Wrapping Up With a Bang | |
Reading Assignment Miniatures | |
WEEK 02 |
|
03 Animatronics and Puppets | 10 Animatronic Intro and Montage |
20 A Little History | |
30 The First Animatronic In Film | |
40 Further Evolution | |
50 ET The Extra Terrestrial | |
60 Steps In Making an Animatronic | |
70 Stan Winston | |
80 The Terminator | |
90 Monster Films and Aliens | |
100 Dinosaurs On Film | |
105 The Real Star Of The Film | |
107 Animatronic Vs CG | |
110 Too Numerous To Name | |
WEEK 03 |
|
04 Projections | 10 Projections- Welcome and Intro Montage |
20 Rear-Screen Advantages | |
30 Hold That Camera Still | |
40 Alfred Hitchcock Spellbound | |
50 Disadvantages VistaVision and Star Wars | |
60 Pulp Fiction | |
70 Modern Use of Rear Screen | |
80 Here Comes Front Screen | |
90 Zoptic Process and Superman | |
100 Front Screen The Good and the Bad | |
110 Travelling Mattes | |
120 Wrapping Up | |
Reading Assignment Projections | |
WEEK 04 |
|
05 Stop Motion | 10 Stop Motion Intro and Montage |
20 Straight Ahead and Looking Back | |
30 King Kong | |
40 The Good, the Bad and the Process | |
50 Ray Harryhausen | |
60 This Is Dynamation | |
70 Phil Tippett | |
80 Tim Burton and Vincent | |
90 Laika Studios | |
Reading Assignment Stop Motion | |
06 Matte Paintings | 10 Matte Paintings Intro and Montage |
20 Glass Shots | |
30 Early Years and Matte Goals | |
40 Well Fix It In Post | |
50 Great Matte Paintings | |
60 Hollywoods Greatest Year | |
70 The MultiPlane Camera | |
80 Digital Compositing | |
90 Comping Elements | |
Reading Assignment Matte Paintings | |
WEEK 05 |
|
07 Set Extensions | 10 Set Extentions Intro and Montage |
20 Boardwalk Empire | |
30 Virtual Backlot and What To Build | |
40 Game of Thrones | |
08 Invisible Effects | 10 Invisible Effects Intro and Montage |
20 AI Artificial Intelligence | |
30 Contagion and Harry Potter | |
40 Hugo | |
50 Tinker Tailor Soldier Spy | |
60 Wire and Rig Removal | |
70 Camera Effects and Changing Movies | |
80 The Girl With The Dragon Tattoo | |
90 Wrapping Up | |
WEEK 06 |
|
09 Motion Design | 10 Motion Graphics Intro and Montage |
20 Title and Credit Sequences | |
30 Setting The Mood | |
40 Se7en | |
50 The Art of James Bond | |
60 Game of Thrones Intro Sequence | |
70 Saul Bass | |
80 Catch Me If You Can | |
90 Mad Men | |
100 Sherlock Holmes | |
110 A Series of Unfortunate Events | |
120 Imaginary Forces | |
130 Art of the Title | |
140 Not Just Movie Titles | |
150 Promethius | |
160 Total Recall | |
170 Studio Logos | |
Total (in Hours): | |
10 Effects | 10 Dynamics and Effects |
20 Traditional Effects | |
30 Hand-Drawn Effects and the Optical Printer | |
40 Fun With Particles | |
50 Fluid Dynamics and More | |
60 Battleships and Pirates | |
70 Harry Potter Spells and Destruction | |
Reading Assignment Effects | |
WEEK 07 |
|
11 CG Characters | 10 CGChars_IntroMontage |
20 Types of Modeling | |
30 Modeling - How Its Made | |
40 Character Rigging | |
50 Ready To Animate | |
60 Jurassic Milestone | |
70 Hair and Fur | |
80 Keyframing a Kraken | |
90 Transformers | |
100 Motion Capture and Andy Serkis | |
110 War of the Worlds | |
120 VFX-SFX Comparison | |
130 King of CG Characters | |
140 Tips Tricks and Pitfalls | |
Reading Assignment CG Characters | |
WEEK 08 |
|
12 CG Environments | 10 CgEnvironments_IntroMontage |
20 Tron Legacy | |
30 The World of Avatar | |
40 SpeedTree | |
50 Game Environments | |
60 World of Warcraft | |
70 Real-Time RayTracing | |
80 Building a Digital NY | |
Here where it all starts! What is Visual Effects, exactly? What are Special Effects? How do they create all those amazing visuals in the movies, from miniatures, stop motion, matte paintings, CG creatures, planetary explosions and epic fantasy worlds? Take the full, detailed tour with Dante Rinaldi and find out - and don't forget your popcorn!
08/20/21 10:09 AM
01/14/22 1:46 PM