3-D Animation I Syllabus for 2021-2022
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Instructor Information

Office Location

<p>Online Appointments by request.</p> <p>Please send an email to dante@infernovfx.com and we&#39;ll set up a Zoom Conference Call.&nbsp;</p>

Office Hours

A fast way to send an email to Dante - online form or immediately book a time to video chat!

https://stage03vfx.com/page.asp?content_id=35626&s=vfxunleashed

 

 

Course Information

COVID-19 Protocols

Recording Policy

Disability Statement

If you have a disability (learning, mental, physical) that affects your ability to participate effectively and have access to any program or service at Amarillo College please contact Disability Services at (806) 345-5639 . Our offices are located in the Student Service Center office 112. More information may be found at www.actx.edu/disability.
Disability Services facilitates access to all programs and services according to the ADA, Americans with Disabilities Act and Section 504 of the Rehabilitation Act, as well as other federal and state laws.

Amarillo College Web Accessibility Policy Statement

Amarillo College is committed to providing equal access to all programs and services, including all working, learning, and service environments that affect equal access for persons with disabilities. This commitment to provide equal access and opportunity for persons with disabilities is in compliance with federal and state law. Amarillo College also strives to provide Electronic and Information Resources (EIR) that are accessible to all authorized users.

If you find you are unable to access material in an accessible format please contact the Disability Services Office at (806) 345-5639 . This office will work in conjunction with other campus resources to address and accommodate your issue in a timely manner.

Statement for Mental Health and Advocacy & Resource Center:

As a student you may experience a range of issues that can cause barriers to learning, such as strained relationships, increased anxiety, alcohol/drug problems, feeling down, difficulty concentrating and/or lack of motivation. These mental health concerns or stressful events may lead to diminished academic performance or reduce a student's ability to participate in daily activities. Amarillo College offers services to assist you with addressing these and other concerns you may be experiencing. If you or someone you know are suffering from any of the aforementioned conditions, you can learn more about the broad range of confidential mental health services available on campus by calling the AC Counseling Center at 806-371-5900. The AC Counseling Center website is https://www.actx.edu/counseling/ . Also, if you are in need of social services (affordable housing, utilities, transportation, food, clothing, childcare, medical/dental/vision, legal), please call the AC Advocacy & Resource Center at 806-371-5439. The AC Advocacy & Resource Center website is https://www.actx.edu/arc

Amarillo College Tutoring for Success Policy:

The Tutoring for Success policy applies to any student whose grade or performance in the course falls below a departmentally determined minimum threshold. In either of those cases, the instructor will direct the student to the appropriate tutoring service, which may be faculty-led, discipline-specific, and/or general. Under this policy, the instructor will follow specific departmental guidelines governing the use, duration, and grade component of the tutoring need.

Administrative Drop Policy

Students who do not attend class on or prior to the census date will be administratively dropped. Effective Fall, 2016

Student Withdrawal Procedures

Students who wish to withdraw from a course must complete all steps indicated on the Academic Withdrawal Request form by the course withdrawal deadline.

NOTE: Students who are attending Texas institutions of higher education, for the first time fall 2007 and later, may not withdraw from more than six courses during their academic career. This withdrawal limitation does not include dual credit or developmental classes (Senate Bill 1231 Rule 4.10.) For more information on Drop and Withdrawal Policies, please visit the Registrar's Office Web site.

Privacy Statement

The Amarillo College Privacy Policy is found at https://www.actx.edu/-amarillo-college-privacy-notice , and applies to all Amarillo College students.  If you have questions about this privacy statement or you believe that your personal information has been released without your consent, send email to humanresources@actx.edu .

Course

ARTV-1341-001 3-D Animation I

Prerequisites

Prerequisite: ARTV 1303 and ARTC 1325

Course Description

Three-dimensional (3-D) modeling and rendering techniques including lighting, staging, camera and special effects. Emphasizes 3-D modeling building blocks using primitives to create simple and complex objects.

Student ResourcesStudent Resources Website

Department Expectations

Occupational License Disclaimer

Notice to Students enrolled in an educational program for preparation of issuance of certain occupational licenses:

Students enrolled in an educational program in preparation for obtaining certain occupational licenses are potentially ineligible for such license if the student has been convicted of an offense. For further information, please contact:

Melodie Graves
Justice Involved Advocate
Student Service Center 117
mgraves24@actx.edu
806-371-5995
Make appointment at https://melodiegraves.youcanbook.me

You can also contact the Legal Clinic, or the faculty member in charge of the educational program that you seek to enroll in. The further information you will receive will include notification to you of your right to request a criminal history evaluation letter from the licensing authority in order to clarify your particular situation.

Hours

(3 sem hrs; 2 lec, 4 lab)

Class Type

Online Course

Syllabus Information

Textbooks

The Art and Science of Digital Compositing, Second Edition

By Ron Brinkmann

Supplies

NukeX Compositing Software, by Foundry

 

Windows

Minimum Hardware Requirements

• x86-64 processor, such as Intel Pentium 4 or AMD Athlon, with SSE3 instruction set support (or newer).

• 5 GB disk space available for caching and temporary files.

• At least 8 GB of RAM.

• Display with at least 1280 x 1024 pixel resolution and 24-bit color.

• Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).

 

Mac OS X and macOS

• macOS 10.12 (Sierra)

• macOS 10.13 (High Sierra)

Minimum Hardware Requirements

• x86-64 processor, such as Intel Core 2 Duo or later.

• 5 GB of disk space available for caching and temporary files.

• At least 8 GB of RAM.

• Display with at least 1280 x 1024 pixel resolution and 24-bit color.

• Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).

Student Performance

Introduction to VFX compositing incorporating multiple elements into the compositing workflow. Topics such as color correction, plate integration, green-screen lighting, rotoscoping, and advanced keying for traveling mattes. 3D animation, shaders, lights and materials will be discussed. Programs used: Photoshop, Nuke

Student Learning Outcomes:
• Students will be able to light live action elements and pull a high quality key from green screen footage.
• Students will be able to successfully composite various image sources into one professionally-integrated, composited image.
• Students will be able to build or create professional quality, production-ready 2D assets with external matte channels.

Students Rights and Responsibilities

Student Rights and Responsibilities

Log in using the AC Connect Portal

In order to receive your AC Connect Email, you must log in through AC Connect at https://acconnect.actx.edu .

If you are an active staff or faculty member according to Human Resources, use "Exchange". All other students, use "AC Connect (Google) Email".

Expected Student Behavior

Introduction to fundamental principles of motion through the exploration of traditional animation processes, including key framing and graph editor animation techniques. Emphasis will be on creating expressive movement with meaning through the principles of animation. Programs used: Photoshop, After Effects, Premiere, DaVinci Resolve

Student Learning Outcomes:
• Master timing and spacing as it pertains to digital workflows via the graph editor.
• Explore, experiment and understand various techniques used within the realm of vfx, animation and motion design.
• Conceptualize and execute animation from idea to final render and collaborate and communicate both in small and large teams.

Grading Criteria

There are 11 Explorations the student is required to submit. 
Each assignment should be uploaded to the individual student folder on Google Drive.

Each assignment is worth 10% of the final grade, with the lowest of all assignments dropped.
Individual assignment rubrics we be available in the Module.

Attendance

You are expected to watch the weekly class videos during the week they are assigned and complete the assigned homework. Often this involves finishing the course demonstrations. However, if you are not able to keep up with the work, contact the instructor before the week. Missing class for unexpected emergencies will be taken into account. Please discuss it with the instructor.

Calendar

Section

Video Title

WEEK 01 
 
01 A Over B 00 Course Introduction - Digital Compositing
  10 Welcome to the Course
  20 Introducing Nuke
  30 Node-Based Software
  40 The VFX Pipeline Part 01
  50 The VFX Pipeline Part 02
  60 The Nuke Interface
  70 Toy Box of Nodes
  80 Bringing Images Into Nuke
  90 Finishing Our First Script
  100 Know the Viewer Controls
  110 Introducing Alpha Channels
  120 The B-Pipe Method
  130 King Kong Additional Elements
  140 Build the Castle Shot
  Total (in Hours):
   
02 UFO Rough Landing 10 Importing Footage
  20 Putting the Comp Together
  30 Saving Your Work and Rendering
  40 Writing Out Individual Frames
  Total (in Hours):
   
WEEK 02 
 
03 Keyframing and Batman 10 Caught In The Spiders Den
  20 What Is Key Frame Animation
  30 Constant and Transform Nodes
  40 Transform Node Properties
  50 Setting Animation Keys
  60 Animating the Bat Symbol Part 01
  70 Animating the Bat Symbol Part 02
  80 Adding the Spinning Element
  90 Blending Modes and Finishing Up
  Total (in Hours):
   
04 Advanced Pixel Selections 10 What Are Channels?
  20 SuperNova Over The Stars
  30 Crazy Hair In Times Square
  40 File Formats with Alpha Channels
  50 Backgrounds of Floating Elements
  60 Resampling Pixels
  Total (in Hours):
   
05 Read Nodes and the Dope Sheet 10 Back to the Start Game
  20 The Read Node Details
  30 Assembling The Farm Movie
  40 Complete Assignment
  Total (in Hours):
   
WEEK 03 
 
06 The Channel Challenge 10 Exploration Introduction
  20 The Shuffle Node
  40 Building the BMW
  50 Color Correcting with Mattes
  60 The Channel Challenge
  70 Channel Practice with Maleficent
  80 Complete Assignment
  Total (in Hours):
   
07 Black and White Points 10 Introducing Color Correction
  20 Black White Points and Gamma
  30 Adjusting Black Point
  40 White Point and Gamma
  50 Fixing Hue and Saturation
  60 Don't Always Trust Your Eyes
  70 Gamma Slamming
  80 Matching Blacks in Casablanca
  90 Matching Blacks with Darth Vader
  100 Ratatouille and the Curve Tool
  110 One More Practice with Sky Captain
  120 Can You Trust The Computer
  130 Watch Out for Specular Highlights
  Total (in Hours):
   
WEEK 04 
 
08 The Triangle of Exposure 10 Why Learn About Cameras
  20 The Triangle of Exposure
  30 Bracketing and Tone Mapping
  40 Three Camera Modes
  50 Shooting Raw
  Total (in Hours):
   
09 Color Correction Fun 10 Color Correction Fun
  20 The Saturation and Gamma Connection
  30 Desaturation vs Luminance
  40 Clipping Pixels
  50 The Cinematic Look
  60 Color Correct Ranging
  70 Normalizing and Color LookUp
  80 Building Your Own Mattes
  90 Color Correction Challenge
  100 Homework Assignment
  Total (in Hours):
   
10 PreMultiplication 10 Introducing the Problem
  20 Back in the Day
  30 Unpremultiplying Rango
  40 Ball on Pavement Part I
  50 Ball on Pavement Part II
  60 Coca-Cola Fix and Homework
  Total (in Hours):
   
WEEK 05 
 
11 Depth Cues 10 Depth Cues
  20 Lining Up Stormy Weather
  30 Efficient Bounding Boxes
  40 Animating the Background
  50 Animating the Car
  60 Creating the Storm
  70 Adding Atmospheric Perspective
  80 Shadows, Defocus, Finishing Up
  90 Creating Depth Homework
  Total (in Hours):
   
12 Blur vs Defocus 10 The Bokeh Effect
  20 Comparing Blur vs Defocus
  30 Rendering Depth of Field
  40 What Is A ZDepth Pass
  50 Creating the New Depth Of Field
  Total (in Hours):
   
WEEK 06 
 
13 Exploring High Dynamic Range Images 10 What is Color Bit Depth?
  15 Comparing Footage
  20 Reading the MetaData Info
  30 Viewing High Dynamic Range
  40 The Anatomy of HDRI Photos
  50 The Advantage of High Dynamic Range
  Total (in Hours):
   
14 Proper Lighting of a Green Screen 10 Pulling Keys Introduction
  20 Creating Worlds
  30 Four Types of Screen Replacement
  40 Why Green or Blue Screens?
  50 Shooting Over GreenScreen
  60 Matte Paintings vs CG Enironments
  Total (in Hours):
   
WEEK 07 
 
15 Keyers 10 Introduction to Nuke Keyers
  20 The Difference Node
  30 The Hue Keyer
  40 Keying with Luminocity
  50 Using the ColorLookUp Node
  60 Image-Based Keying Part 1
  70 Image-Based Keying Part 2
  80 The IBK Stack Method
  90 Analyzing Our Keylight Footage
  100 De-Noising Footage
  110 Color Difference Keying
  120 Screen Gain and Clip Black and White
  130 Creating a Core and Edge Matte
  140 Creating Garbage and HoldOut Mattes
  150 Spill Suppression with HueCorrect
  160 Adjusting DeSpill Bias
  170 Fixing an Uneven GreenScreen
  180 Additional Spill Suppression Tricks
  Total (in Hours):
   
WEEK 08
 
16 Rotoscoping and Digital Paint 10 Intro to Rotoscope and Paint
  20 FX Has The Movies Promotion
  30 Analyzing FX Frame By Frame
  40 Drawing Bezier and Roto Tips
  50 Changing Roto and Matte Order
  60 Compound Roto Shapes
  70 Sandwiching The Comp
  80 Rotoscoping Animated Footage
  90 Color Correcting with the Roto
  100 Using a LumaKey to Help Roto
  110 Using Tracking to Help Roto
  120 Moving Roto with Tracking Data
  130 Movies and Digital Paint
  140 Cloning New Artwork In
  150 Painting Out the Moving Barn
  Total (in Hours):
   

Additional Information

No additional information available

Syllabus Created on:

08/20/21 10:54 AM

Last Edited on:

01/14/22 1:43 PM